Royal Park Veterans Golf Club Inc.

 

The primary club competition is played on Wednesday mornings starting at 7.00. Members can tee off up to 11am.

The form of game played is as laid out in the syllabus for each year.

 

A competition fee of $5.00 applies on Wednesday.

Prizes and trophies are awarded following each Wednesday game.

On Monday and Friday mornings a more informal stroke game is played.

Game fees for these games are $2.00.

From the1st January 2024, the Club will operate on the Golf Australia handicap system.

 

Royal Park Veterans Games Rules

STROKE
The total stroke score for each hole (including all airies and duffs) is recorded for each player on the appropriate score card. At the end of the round the total number of strokes played for each player is counted to give their gross score. The player's handicap allowance is deducted from the gross score to give the net score.

The competition is won by the player with the lowest net score though the gross score may be used on some competitions.

Putting scores are always recorded during Stroke games. The number of putts made on the green as a separate item to the total stroke score, are included with the stroke score for the hole.

STABLEFORD
Stableford is a means of scoring a stroke competition. The basis of the scoring is that if the number of strokes a player takes to hole the ball is the same as the course par for the hole plus the players handicap allowance for the hole then he records a Stableford point score of 2. If he takes one more stroke to complete the hole his Stableford point score is 1. One more stroke and he records 0. If on the other hand his total for the hole is one stroke less that the combined par and handicap allowance, he scores 3 Stableford points. Two strokes less, then 4 Stableford points and so on.

The total Stableford points accumulated during the round are the final recorded score.

Note that if the strokes played on a hole without holing out reach the number for which no Stableford points can be gained, then the player may pick up his ball to avoid slow play.

The competition is won by the player with the highest Stableford point score.

PAR
Par is a means of scoring a stroke competition. The basis of the scoring is that if the number of strokes a player takes to hole the ball is the same as the course par for the hole plus the players handicap allowance for the hole then he records a Par score of 0. If he takes one or more strokes to complete the hole his Par score is a "-" (minus). If on the other hand his total for the hole is one stroke or more less that the combined par and handicap allowance, he scores "+" (plus).

At the end of the round the difference between the "+" and "-" holes is recorded. If, for example the player has two plus holes and four minus holes then the final score is recorded as "-2 ". The 0 holes do not feature.

Note that if the strokes played on a hole without holing out reach the number for which a "-" is the only outcome, then the player may pick up his ball to avoid slow play.

The competition is won by the player with the highest Par score.

AMBROSE
A STROKE game, usually played as a team in pairs. The game may be played with up to four persons playing in a team. There must be an equal number of players in all teams competing.

Each player in the team tees off on every hole. Each team then select the better position of the balls played by the team members. The position of this ball is marked without it being moved. The owner of the ball plays first then, in succession, the partners place their ball within one handspan of the marked position but no nearer the hole and play. If the selected ball location is in a hazard or the rough then the other balls must be played from a similar lie. The process is repeated after each team member has played a shot from the marked position.

On the green, all balls are to be played from the selected and marked position.

The first ball of a playing pair in the hole completes the hole for that pair and that score stands.

Handicaps for the team are calculated as follows;
2 players -- 1/4 combined handicaps
3 players -- 1/6 combined handicaps
4 players -- 1/8 combined handicaps
Fractional handicaps are to be used.

The competition is won by the team with the lowest net score.

TWO BALL BEST BALL (2BBB)
A game played as a foursome with two partnered pairs. All four tee off and play through all holes. The game may be scored as Stroke, Stableford or Par.

On each hole only the best net score (Stroke, Stableford or Par as applicable) for a partnered pair is recorded and the score card initialled to identify which member of the pair achieved that score on the hole.

In the event of both members of the pair achieving the same net score then the score is awarded to the first of the pair to play out.

The competition is won by the team with the lowest net score if Stroke and the highest total for Stableford or Par.

In the event of a group having only three players, the lowest handicapper of the group plays with both the other two players and keeps two separate score cards.

CANADIAN FOURSOMES
A STROKE game played as a foursome with two partnered pairs. All four tee off on all holes.

Each pair then selects the better placed ball of that pair and the other ball is taken out of play. If player "A" hit the selected ball from the tee, then player "B" will hit the next shot on the selected ball. Player "A" then hits the subsequent shot and the ball is played alternately by each player of the pair until it is holed out.

Play continues on this basis for all of the holes.

Incurring a penalty shot does not affect the order of play, ie. no player may play two consecutive shots.

The handicap of each pair is calculated by halving the sum of their individual handicaps.

The competition is won by the pair with the lowest net score.

MATCHPLAY
Matchplay in RPVGC is a stroke game played between two players. The score is counted on the basis of the number of holes won, lost or drawn by each player during the round. The game is over when one player is more holes up than holes left to play.

Where the two players have the same handicap they both play off scratch. Where the handicaps differ, the lower handicap player plays off scratch and the higher handicap player plays off a handicap that is the difference between the two handicaps. The handicap strokes are applied to the holes in the order of their index.

Example: If a player with handicap 4 plays a player with handicap 12, the higher handicap player plays off scratch and the lower handicap player plays as if his handicap is 8 (12-4) and the handicap strokes are allowed on the 8 hardest holes of the course as defined by the index.

A player may concede a hole or the match at any time. Conceding a hole or match cannot be withdrawn or declined.

In the event of a drawn match, the players shall play the 1st and 9th holes using the applicable handicaps until a result is obtained.

Note: The penalties for breaches of the rules differ in some cases from those applicable during other forms of golf match scoring.

THREE CLUB EVENT

A three club event game may be played using any of the scoring systems noted previously.

In this game a player must only carry the three clubs of his choice. No other clubs may be carried during the round.

FLAG COMPETITION
The flag competition is played during a Stroke game. Each competitor has a flag competition base handicap of 25, to which is added his current playing handicap to give the player's Flag Handicap. eg. A player having a handicap of 7 would have a total Flag Handicap of 32.

The competition is won by the player who achieves the greatest distance around the course at his Flag Handicap number of strokes.

The first group off carries the flag and positions the flag at the furthest distance achieved around the course by a player in that group at their Flag Handicap stroke. If a subsequent player arrives at the flag location having played fewer strokes than his Flag Handicap then he must pick up the flag and eventually place it at his ball's position after playing his final Flag Handicap stroke.

The name of the person positioning the flag because of the greatest distance achieved must be recorded on the flag card.

Players arriving at the flag location with greater than their Flag Handicap strokes ignore the flag and continue playing the stroke game.

Notes:
If the greatest distance is a result of a ball in the rough then the flag should be located on the edge of the fairway.

The flag cannot be moved if a players final Flag Handicap stroke passes the flag but goes out of bounds or is lost.

If the ball goes through the green on the final Flag Handicap stroke the ball will be deemed to have finished at the rear fringe of the green and the flag placed accordingly.

If the ball is holed on the final Flag Handicap stroke, the flag is to be placed behind the hole and marked accordingly.